AHEAD OF ITS TIME

Earlier this evening I booted up the great Deus Ex to grab a couple screenshots for a project. <p/> Clicking through the options — even if I just plan on spending a few minutes in the game, settings must be set properly! The color scheme must be techy neon green, the bits per pixel must be 32, etc. — I made a surprising discovery. <p/> Widescreen resolution support.

Excited. <br/> Clicketh for full-sized goodness.
Deus Ex, having been released back in 2000, when high-resolutions and widescreen gaming was a blip on a radar in a covert underwater laboratory somewhere within the Pacific Ocean, and back when I was still playing Team Fortress Classic in “nostalgia mode” (i.e., 320×240 at 16bpp), supports 1680×1050. That is phenomenal. <p/> And at the same time, Deus Ex support in 2000 for widescreen makes Battlefield 2’s complete lack of said support in the blooming high-def year of 2005 a bit more disappointing. But that’s still more of a testimony about how great Deus Ex is.

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