As a very fine pre-emptive Graduation gift, Anthony gave me the also-very fine Thief: Deadly Shadows for the Xbox. The Thief games is arguably my favorite series (in contention with the Silent Hills and the Metal Gear Solids), so being able to enjoy Thief’s givings — atmosphere and anxiety: thick, engrained in all facets, and uncomparably well-produced — in this final game of the trilogy is high treat.
But that’s not even the interesting part! While I could probably talk about Gorman Truart, The Thieves’ Highway, and the terrifying qualities of Hammer Haunts, I’d like to present the evidence for what was truly an unusual mix-up of media.
If you’ve never seen an opened Xbox game case, lucky you! This is what one looks like. For the rest of you, point those roving eyes forward again and scope the digs on the succeeding exhibit: EXHIBIT B!
You can almost smell the City from here. Like any other kid salivating over another favorite game sequel, we immediately popped the disc into the Xbox to begin again the frequent and unrelenting clubbing and backstabbing upon an entire religious and civil force. Instead, the Xbox served up the “Unplayable disc” message, which is not quite as fun.
My first thought — one, I admit, that has been lingering ever since I got the ‘Box — is that the Thompson drive in my Xbox has made an exit in very poor taste. (Those things are infamous for quittin’ out after a year or so.) After two or more tries, “BOLLOCKS!” went up the cry; as we extracted the disc from the carriage, the disc’s read side was inspected for defects — but it was clean as a military barracks’ mirror.
However, the front of the disc, while sans defects, had a rather suspicious marking that might lead to what the problem could be.
Installation, aye? Disc I, aye? So, um…Thief 3 on the Xbox has, er, multiple discs? On DVD? Additional discs that the rental place we pulled it from several times in the past neglected to include? And we have to install it?
Or: that looks like a friggin’ PC game disc to me. Easy enough to find out what Windows thinks of it.
Verdict: Bill likes it! Win!
Or not. Thus we come to the overburdened conclusion: I’ve got one-half of Thief:DS for PC in media form, along with a manual, case, and license for the Xbox version of the game.
Needless to say, this was just so damn extraordinary that I had to post about it on my AFTERMATH
Thankfully, Walmart took the game back (even though it was ordered online; even though it was an opened video game, which they usually don’t accept). Anthony got the money back, and the opportunity to hunt down another copy.
Walmart didn’t have it, along of what seemed like none of the chain stores in 60 miles. OK, try Target. Target is nice and quiet and has stuff, most of which is red. The game’s not in the Xbox display case, which causes me to start thinking that Eidos pulled an Ubisoft Beyond Good & Evil move and stop shipping copies of the game. In a last, hopeful effort, Anthony asks an employee if they can check if they have any in stock. “Sure. There’s about three of ‘em in the clearance section in the back corner.”
Honestly, I’d been oblivious to Anthony’s hunt, due to a DS on display with WarioWare Touched! loaded up. But there I was, scraping across the touchscreen in a furious attempt to slice flying fruit and meat hunks, when an unopened Thief:DS box with a big red “I saved seven bucks!” clearance sticker on it was shoved in my face. Score.
And the Thompson drive liked this one. If there’s something better than being a part of extraordinary circumstances, it’s having ‘em turn out well.
After confirming that we were indeed given the correct product this time, we compared the “good” version’s case with the “wrong, evil” version’s pictures and respective loathsome experience. The new case was composed of a bright, translucent green plastic, while the bad copy had been housed in a plastic that was a darker green and opaque. The disc release of the ridden copy had been a squarish button enscribed with a small “1”; the new copy had the typical “ying-yang” release. And the old case had extra clips for the manual that aren’t on any other Xbox case I’ve seen (if you look at EXHIBIT A, they’re the ridges in the middle on the left side of the case’s interior).
And what do all these anomalies signal? Beats me. But there you have it.
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